X-COM

X-COM is a series of Video game started with MicroProse in 1994. The scenario of the series takes for origin the first invasion alien on Earth at the end of the XXe century. To fight effectively in this not very ordinary war, the United Nations create eXtraterrial COMbat links more known under the abbreviation X-COM. It is about an army specialized in the extraterrestrial fight. The series thus follows the wars which the X-COM against the various external threats carries out.

The original trilogy includes/understands: UFO: Enemy Unknown , Terror From The Deep and Apocalypse . Each one is held at different times (1999, 2042,2084) but are held all on Earth.

The series

X-COM 1 or UFO: ENEMY UNKNOWN

In the first X-COM (or UFO: Enemy Uknown) the player must build a base on one of the continents or more precisely, on a country. Then it is necessary to equip the base according to its needs. The whole starts with the elevator, then living rooms quarters, warehouses, hangars (if one wants to send vessels). When an UFO is shown via your radars, One must send is 1 - if it is in the airs, an interceptor (vessels with weapons) them to make crush, or 2 - if it is posed, one can immediately take along the troops with a conveying vessel. It is where the play becomes complicated. One arms his troops and one them envoit on mission. Now, all can arrive, the mission can turn in your favor where that of the aliens. The player controls all his troops and essait to be most logical possible not to be made demolish by the enemies. An astonishing realism is the day and the night. If the mission starts with 9:00 of the evening, the player will play in the black, if it is 9:00 of the morning, it will make day. When it grows dark, the soldiers have their visual angles decreased by 50%. The only means of curing it, it is to send lamps on the ground. If all your soldier dies, you lose the mission, you are made malvoir countries which finance you and that could change the money that you are made finance. If you gain your mission, you bring back all that belongs to Aliens. Weapons has plasma, Sonde and all the remainder. Then, with you to ask your scientist to make seek it to use them. If you capture (not do not kill) a alien, you will be able to learn from them. If you capture Alien Ingenieur, he will explain you for what the vessel is used why he controlled. Towards the end of the year, you will probably have a mission terreure Alienne (the aliens attack a city). And the aliens are not stupid, since they know that you are handicapped the night… then terrors alienated are the night. , You must protect not only your crew, but the civilians surrounding. If you do not go to a mission terror alienated, you will have certainly a wage cutting to the end of the year, since the countries finance for the Proteger . The more you advance in time, the more the aliens become coriaces. But more your research eliminates them too. Will you be able to find the root of these invasion alienated? Will you be able to control it?

Original trilogy

Spin-off

  • 1998 : X-COM: Interceptor
  • 1999 : X-COM: em@il Ranges (not of real title)
  • 2001: X-COM: Enforcer
  • 2001 : X-COM: Alliance

Plays inspired of the series

See too

External bonds

  • X-COM UFO to find information on the series and the projects under development. (English)
  • Plays carried out by fans
    • UFO2000: A free recasting and Open source of the first shutter of the series. (English)
    • Xenocide Project: A play under development, free and Open source inspired of the first shutter of the series. (English)
    • Fight for destinyun free play under development. (German English/)

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