Woodruff and the schnibble of Azimuth
Woodruff and the schnibble of Azimuth is a Jeu of adventure developed by Coktel Vision and published by On-line Sierra in 1994.
Synopsis
The sequence of introduction (commented by Claude Piéplu) sets up the decoration of an post-atomic world whose human survivors discover after being remained several centuries under ground, that the world is now populated by the peaceful people of Bouzouks, of the mutants.
The human ones take of force possession of the places and control these people.
Woodruff is a child reccueilli by professor Azimuth. Following the removal of his/her adoptive father by Déconnétable (the démoniaque adviser of the President of the city) and per accident, Woodruff is found in a body of adult. Its objective is then to find his/her father and to avenge his nounours killed at the time of the abduction. For that, it must find the " schnibble" , discovered of Azimuth.
Universe of the play
This play is recognized towards the amateurs by his new and original universe, from graphics of the places and the voices of the characters. Its Gameplay , although related to that of the play Gobliiins and of its continuations, brings a new freshness compared to its groins. Its complex scenario brings the final key which returns Woodruff impossible to circumvent of the kind. The play is all the same of a out-standard difficulty and will ask for tens of hours to exceed the not very obvious enigmas to solve.
Anecdotes
- the play does not have subtitles for the dialogs but has recorded voices.
See too
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