Ultima Online
See also: UO
Ultima Online ( UO ) is a Online game massively multi-players published the September 30th 1997 by the company Origin Systems. He is often regarded as the first popular MMORPG. The play requires to be connected via Internet to a waiter of play and immerses the players in a fantastic medieval universe.
Outline
The success of the play created a new market in the world of the video games multijoueurs. The world is represented using a sight Isométrique with the third nobody taking again the universe of the series Ultima. On line only, thousands of players can be connected simultaneously. In order to maintain the order in the world, of the main of the play are charged to solve the conflicts between players, to observe the rules and to repair the errors caused by bugs.Many extensions were published. The continuation of the play, Ultima Worlds Online: Origin was to be held in the past, the present and the future of Ultima Online. But it was abandoned because of competition in the medium of MMORPGs and the rise to power of Everquest. The principal fear of the editor Electronic Arts was that the customers of Ultima Online would not pass to the following version.
Today, the world of Ultima Online is always traversed by a great number of faithful. But it loses little by little ground vis-a-vis the many MMORPG which have of much better graphics, vaster worlds or quite simply exploit universes very known like Star Wars Galaxies or World off Warcraft (MMORPG inspired of the universe of Warcraft) but also Everquest 2.
Extensions
- Ultima Online: The Second Old (October 1st 1998) Addition of a part of the world, The Lost Land (also called T2A).
- Ultima Online: Rebirth (April 3rd 2000) Addition of two new quasi-identical parallel worlds, Felucca and Trammel as well as many cities and keeps.
- Ultima Online: Third Dawn (March 7th 2001) Addition of a customer in 3D and of a chart.
- Ultima Online: Lord Blackthorn' S Revenge (February 24th 2002) Improvement of the IA and addition of about thirty species of monsters.
- Ultima Online: Old off Shadows (February 28th 2003) Addition of a chart, two cities and two new classes (Paladin and Nécromancien).
- Ultima Online: Samuraï Worsens (November 2nd 2004) Addition of a continent inspired of old the Japanese Mythologie and of two classes (Ninja and Samurai).
- Ultima Online: Society man' S Legacy (August 30th 2005) Addition of a city and many keeps as well as a race of Elf.
- Ultima Online: Kingdom Reborn (June 27th 2007) Improvement of the graph and 3D of the play.
- Ultima Online: Stygian Abyss (Announced for 2007) Addition of a race of Waste-gas mains and larger keep of the play.
Assassination of Lord British
Lord British (character of Richard Garriott), is the king, the Master of the kingdom of Britania . It is supposed to be immortal in the world of Ultima, however at the time of beta test of the play, the August 18th 1997, a player named Rainz launched a fate named Fire field which killed it. Some time later, the account of Rainz is revoked and the player is banished beta test for exploitation of bug instead of to have announced it to the development team. According to Origin, he was not banished for the assassination of the character.
Emulators
Fans of the play produced emulators of waiters by using the technique of the Reverse engineering . The emulation illegal and is proscribed by Electronic Arts. This type of waiters managed by voluntary amateurs turn in general on only one computer, the service is thus not professional quality. Practically all propose a free registration. The rules and their operation are very often different from the official waiters, thus one can find, in addition to the universe of Britania , many different universes adapted or invented with various times and various styles (called “shards”, this word coming in fact from the original history of introduction of the waiters, and explaining the fragmentation of Britania . The small size of the communities of certain waiters makes it possible to privilege the roleplay with the play of combat, often contrary to the waiters massively multijoueurs.The majority of the private shards are now based on the Role Play (French roleplay). It is a question of taking “possession” of its character, and of playing this one like the being which he would be in the universe where he is, according to its environment of stories of the shard. Thus on a medieval shard, the players speak between them (by the means of their characters) about way Role Play. Good French, purified spelling errors are thus necessary for these Shards RP. RP is the component which still ensures a certain success Ultima Online in spite of its age. Indeed, the more recent plays are not directed at all towards RP and no other proposes such possibilities of interaction with the environment, as well as many systems purely " décoratifs" , supporting RP. For this reason one finds on Ultima Online of many " puristes" RP and followers of the Roleplay on table.
External bonds
- Official site
- List of the publications relating to Ultima Online: JeuxCherche
- a site French general practitioner on Ultima Online: uo.jeuxonline.info
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