Total Gladiators

Global Gladiators (or “ Mick and Mack Total ace the gladiators ”) is a play of Plate-forme of David Perry for Virgin Interactive, left on Master System, Game GEAR and Megadrive in 1992, according to the license McDonald's.

It is about one of the first plays of David Perry on console, but the style which will make its success on the consoles 16 bits is already recognizable (see also Cool spot , Earthworm Jim and Aladdin ): graphics and sound environment are neat, relatively inventive in spite of the traditional topic (the combat of two children against pollutants of all types), the Gameplay , if it is not basically new, proposes some subtleties.

Gameplay

The player directs one of the two characters (Mick or Mack), who do not have other differences that graph (one is black, the other is white), and must move and jump from platform in platform and shoot at the enemies. The fact of shooting at the enemies (a kind of lime) causes retreat for the directed character, for which it will constantly be necessary to pay attention. Many secrete ways are to be discovered.

Development team

  • Programming: David Perry
  • Range Design : David Bishop
  • Level Design : Bill Anderson
  • Animation: Michael Francis Dietz, Shawn McLean, Edward Schofield
  • Music, sound effects and samples: Tommy Talarico
  • Additional Background Art : Stephen Crow, Mike Field
  • Background Art : Christian Laursen
  • Artists: Shawn McLean, Clark Sorenson, Roger Hardy, Tomoharu Tanaka, John Weir, John Wong, Rene Boutin, Willis Wong, Bill Anderson
  • Sprite Engineering : Timothy Williams, Doug Cope
  • FX Technician : Steven S. Henifin

Versions

  • 1992 - Megadrive, Master System, Range GEAR
  • 1993 - Amiga (John Twiddy, Virgin)

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