Tomb Raider VI: the Angel of Darkness

Tomb Raider VI: the Angel of Darkness ( Tomb Raider: The Angel off Darkness in English) is a Video game of Core Design left in 2003 on PC and PlayStation 2.

Gameplay

Continuing the principle of the series, the player directs heroin Lara Croft by a sight to the third nobody. Among the possibilities of play, it is always possible to jump, run, crawl, climb, swim, draw on adversaries… The aiming is helped what facilitates the shootings moving. The great innovation comes from visual face lift, Lara evolving/moving for the first time on a console 128 bits.

Scenario

Lara is in the apartment of one of his/her friends Werner Von Croy when that Ci dies embanked mysteriously. All overpowers it and it has other solutions to only flee, continued by the police force. It evolves/moves in a Paris terrorized by the Monstrum , meeting frightened characters and little helping. It will have to only inquire to know why and how his/her friend died. It then will discover that the strings are drawn since a not very orthodoxe sect of which the goal is to adapt the world by the alarm clock of the Dormeur . The last Nephilim of which it is known as that they originate in the union (to include/understand procreation) between an angel and a Man.

Characters

  • Lara Croft

  • Kurtis the Trent : Second playable character of the play, Kurtis the Trent leaves to avenge death for his father, Kostantin, large main of the Lux Veritatis, assassinated mysteriously. Kurtis seems well to be the last of this secret kind.
  • Werner Von Croy : Mentor of Lara during his youth and archeologist of famous, it is assassinated in his Parisian apartment. Lara is the only person, with the assassin, who was present at the time of the drama.
  • Louis Bouchard : This man is mixed with the doubtful businesses which are concluded in the shade from Paris. He is owner of the recently closed discotheque the Red Snake due to assassinated massive among the team of staffs, presumedly related to works of the Monstrum .
  • Pieter Van Eckhardt : The Black Alchemist, chief of a secret organization - the Coterie based with the fortress of the Strahov to Prague.
He asked Werner to find five relics to him knew under the name of Peintures of Obscura . The man would have the alchemical power related to the black magic.
  • Joachim Karel : Placed high the Coterie , it is based in Paris. It ensures the recruitment and the protection of the sect throughout the world.
  • Kristina Boaz : Survivor of a crash landing, it is with the head of the block of corrective and repairing Surgery at the Psychiatric Institute of the Strahov in Prague.
  • Margot Carvier : Friend and colleague of Von Croy, this historian of university leads archaeological excavations under the galleries of Louvre.
  • Thomas Luddick : A journalist of Prague. It has many information about the Cabal and of step of safety for the fortress of the Strahov for Lara. He will be assassinated later by Eckhardt.
  • Marten Gunderson : With the head of an armed force, that it is for a question of security or an invasion, Marten rented its services with Eckhardt and is thus at the origin of the attack of the Louvre.
  • Daniel Rennes : A service to be always returned if you have what to pay, he is specialist in the black-market and trades not very legal. It will finish dead by the hand of Eckhardt.
  • Gray Anton : Trainer of boxing and friend of Louis Bouchard, it has a room of drive in a church closed down in the Parisian ghettos. This room is also used as entry with the underground hiding place of Bouchard.

Levels

Tomb Raider: The Angel Of Darkness is not structured by clearly cut levels. One can however consider that the adventure breaks up into three principal parts: Streets of Paris, the Museum of Louvre and Prague.

  • Paris

Parisian Hollows
  • Real Abandoned
  • Warehouses and Cheminées
  • Apartment of Margot Carvier
  • Parisian Ghetto
  • the Red Snake
  • Cushy job of Bouchard
  • Cemetery of St Aicard
  • Church St Aicard
  • Pawnshop of Mr. Rennes
    • Louvre

    Ditch of Drainage of Louvre
  • Galleries of Louvre
  • Archeological site
  • Tomb of Old the
  • Gallery of the Seasons
  • the Breath of Hadès
  • Sanctuary of Fire
  • Fury of the Animal
  • Hall of Neptune
  • Besieged Galleries
  • Apartment of Von Croy ( Paris )
    • Prague

    Place of the Crime of Monstrum
  • Fortress of Biological Strahov
  • Research center
  • Sanatorium
  • Watery White area
  • Research center
  • Gallery of the Trophies
  • the Return of Boaz
  • Field Lost
  • Laboratory of Eckhardt

    A disappointment?

    Awaited impatiently by the faithful ones of the series, this sixth episode disappointed overall, even if it found some burning defenders. On the one hand, the scenario moves away notably from the " spirit Tomb Raider" by privileging a thriller on bottom of secret societies: archaeological vestiges, old civilizations and remote voyages are thus reduced to the adequate portion. In addition, and it is the big problem there, with many players stigmatize an extremely painful handiness, in particular on PC.

    At all events, Eidos obviously was very opposed by what resembled a commercial failure extremely and was not long in reacting. Indeed, less than one month after the exit of the play, the producer withdraws the frankness Tomb Raider with the English studio Core Design and charges the American studio Crystal Dynamics with developing the following episode!

    See too

    External bond

    • '' Tomb Raider VI: the Angel of Darkness '' on Metacritics
    • Trailer cards

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