To reinvent the cartoon

To reinvent the cartoon ( Reinventing Comics: How Imagination and Technology Are Revolutionizing year Art Form ) is a test in the form of Cartoon by the American author Scott McCloud, left in 2000. It is the continuation of invisible Art but does not reconsider the same topics as this one. Scott McCloud defines it as a " proclamation for a change radical" .

Twelve revolutions

The book is based on 12 points, that Scott McCloud calls " twelve révolutions" .
  • 1 - the cartoon like literature
The cartoons can produce worthy works to be studied and represent to a significant degree the life, the time and the vision of the world of the author.
  • 2 - the cartoon like art

The formal artistic copyrights of the cartoon can be recognized able to reach the same tops as forms such as painting or the sculpture.
  • 3 - Royalties

The creators of cartoon must obtain from advantage of control on the destiny of their creations and a right financial interest in those.
  • 4 - Innovation in the edition

The cartoon as an economic sector can be reinvented in order to better serve the producer and the consumer.
  • 5 - Perception of the public

The perception which the general public of the cartoon has could be improved so that it can at least recognize the potential of the media and appreciate a progress when it takes place.
  • 6 - institutional Interest

The institutions of higher education and the law could overcome the popular prejudices and treat the cartoon objectively.
  • 7 - Parity

The cartoons can be intended for others that with the only boys and be realized by others that the only men.
  • 8 - Representation of the minorities

The cartoons can be intended for and realized by others that only the male white of middle-class.
  • 9 - Diversity of the kinds

The cartoon is able to deal with large variety of kinds, not only of the phantasms of power for teenagers.
  • 10 - numerical Production

To create cartoons with numerical tools.
  • 11 - numerical Delivery

Diffusion of the cartoon under digital form.
  • 12 - numerical data bases

Evolution of the data base in a numerical environment.

See too

External bonds

  • Official site of Scott McCloud

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