System Shock

Quite front Deus Ex , System Shock proposed already an astonishing mixture between roleplay and subjective shooting.

The play will profit from a continuation in 1999: System Shock 2 .

Synopsis

You are a hacker in 2072. Whereas you try to infiltrate the computing system of a gigantic corporation, TriOptimum , you are apprehended and transported to the space station Citadel pertaining to TriOptimum . A leader high-placed of TriOptimum , Edward Diego, offers to you to drop the loads which weigh against you and to establish you a neurological interface if you hackez the central artificial intelligence of the Citadel station, SHODAN, to give of them the access to Diego which would then have a complete capacity on the station.

You accept. The operation to establish you the neurological interface, which gives access to you the cyberspace, is carried out and you enter a 6 months artificial coma to give you of the operation.

When you awake, the hospital sector is deserted. You realize quickly that something of terrible occurred during your coma. By giving the complete access to Diego, you removed all the ethical constraints programmed in the artificial intelligence SHODAN, which re-examined its priorities and decided to take itself the control of the station. Your mission: to decontaminate SHODAN before it reaches the Earth.

Necessary configuration

PC

  • System: Intel 486/33 MHz, Pentium or equivalent and reader CD-ROM 2x (486/66 for SVGA and sound narration)
  • Sound: Sound Blaster, AD Lib, Pro-Audio Spectrum
  • Music: Sound Blaster, AD Lib, Spectrum Pro-Audio, General MIDDAY MPU-401, Graphic Wave Blaster
  • : Standard VGA, Super VGA
  • RAM: 4 megs (8 megs for SVGA and sound narration)
  • Hard drive: 25 megs of free space

Mac

  • System: 7100/80; Mac OS 7.5
  • RAM: 8 megs
  • Hard drive: 22 MB of free space

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