Surging Will have
Surging Will have is a Video game of role left in 1995 on Megadrive. The play was developed and published by Sega, and exists only in Japanese version.
Gameplay
The system of the play is original but easy to apprehend. One assigns an action with each character, and a gauge of action fills progressively until the action (a little like ATB). One can attack, defend, protect the hero (only magician of the play), flee, use an object and with the hero to throw a fate. When one chooses attack, protection or defense, the action will be repeated as long as one does not change an order. For the others (except the escape, of course), it is necessary to give again an action to be carried out as soon as the preceding one was finished. The system of magic is particular. Once the magic chosen, the character (ally or enemy) starts a song of incantation. If it receives a first blow, it stops its incantation a few seconds. A second blow taken at the time of this stop cancels the incantation. Technique with retaining well to prevent the enemies from doing too much damage, or to protect the hero when the magic is vital with the unfolding of the combat. It should be noted that the enemies are distributed on two plans, and only front can be touched. Those of the bottom pass in front of once the first shot down line. The swords and the shields are either with a hand, or for two hands, it is necessary well to pay attention while changing.The magics are divided into six elements, which comprise each one six magics (36 in all, therefore). They are bought or one recovers them, according to the cases. The green writings correspond to the magics of care (usable except combat), white the magics of attack and the gray ones… Boost? Dispel? No idea.
See too
- List of plays Megadrive
External bond
- '' Surging Will have '' on Legendra.com
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