Super Bros Smash.
Super Bros Smash. , known in Japan under the name of is a Video game of combat, developed by HALL Laboratory and published by Nintendo, left on Nintendo 64 in 1999.
The players can choose among twelve characters (of which four are to be freed) coming from various plays of Nintendo, like Mario, Link, Pikachu or Kirby.
Super Bros Smash. is the first play of the series of the '' Super Bros Smash. ''. It is followed by Super Bros Smash. Fray on Nintendo GameCube then by Super Bros Smash. Brawl on Wii.
Principle of the play
This play puts in scene the confrontation of many characters of Nintendo like Mario, Link or Pikachu on various grounds, the goal being to leave to it (or them) adversary (S) the Ring. With each time a character receives damage, it is not a “gauge of life” which decreases as in the majority of the plays of combat, but a percentage of damage which increases. The higher the percentage of damage is, the more it is easy to eject the character.
Originality
The originality of this play of combat, in addition to the crossover of the series major of Nintendo, is the mixture between a play of combat and a set of platforms, speciality of Nintendo. Without counting the true “madness” of the confrontations: indeed, the characters can launch out objects, use special capacities or use a hammer to crush all the adversaries; the whole at a speed such as a beginner will have sometimes evil to seize all that occurs. And between two parts, the player will be able if it wishes it to go to see the history of the characters, indeed, the play allows to see a short description of each character.
Characters
Available to the beginning of the play
- Mario: The plumber fetish of Nintendo, with its Mushroom which can transform it into Super Mario (to press on L!) is always with the research of the parts.
- Donkey Kong : The first enemy of Mario.
- Samus Aran : the heroin of Metroid, which almost never leaves its armor.
- Yoshi : The faithful mounting of Mario which catches her enemies with his language, transforms them into eggs and rejects them in the air.
- Link : The hero of the saga The Legend off Zelda , armed with its sword, its boomerang and its bombs.
- Kirby : The pink ball which aspires its enemies and copies their capacity.
- Fox McCloud : A fox fighter pilot, coming from the play Starfox .
- Pikachu : Famous the Pokémon, which is an electric mouse, can even call upon the lightning.
To free
- Rondoudou (Jigglypuff) : A Pokemon. When he falls asleep, he can eject all those which touch it, unfortunately, his enemies must be very close so that this technique succeeds.
- Captain Falcon : The principal pilot of F-Zero, a automobile sport of the future.
- Luigi : The little brother of Mario.
- Born: A little boy with the psychic capacities come from EarthBound . It is in particular of this RPG that comes the " term; smash" , which indicated there typing blow an more extremely than envisaged. Born is for the professionals of the play, because it is very difficult to control.
Nonplayable characters
- Metal Mario: A metal Mario very difficult to eject because of its weight.
- polygon Team: Characters of the play in the form of purple polygons which attack the player of all shares.
- Create-Hand: A hand, it constitutes the final Boss play.
- Donkey Kong Giant: It is quite simply a giant version of Donkey Kong.
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It is however possible to control all these characters thanks to the codes cheatings of the emulator Nintendo 64.
- Métal Mario has the same techniques of Mario but has certainly a quite higher weight making it difficult to eject, but making it fall much more quickly.
- Create-Hand randomly attacks whatever the key used.
- the polygons of each characters lays out of the same excluded characteristics of their original all the attacks relating to the button B.
Objects
Containers
- Capsule: Apparently resulting from the universe of Dragon Ball, it must be launched to discover its contents (Bob-Ombs…), but it can also explode.
- Egg: It is a capsule, except that it more often contains of the Pokéball. In the Safronia arena, when you go in the building or leave Pokemons, or in of Pokéballs, the pokémon Levinard launches its eggs.
- Case: It can be moved only by Donkey Kong and does not throw itself very far. It contains several objects or can also explode.
- Barrel: It is a case with only the difference which it rolls until meeting an obstacle!
The explosive objects are traps this is why it is preferable to launch the object on the enemy (and even if does not explode it will wound the adversary, whatever is the object, ex: you launch the laser sword on somebody (lever towards the place where you want to aim + R and it will wound the enemy considerably if it touches it).
Objects usable
- Pokéball : It wounds the player on whom it was launched. It leaves there a Pokémon which can be:
- Dracaufeu :(Lance-Flame) It spits of the flames on the enemies in the neighborhoods.
- Tortank :(Hydro-Canon) It uses its gun to push the enemies out of the Ring
- Salamèche: (Lance-Flame) It burns all the enemies who approaches him
- Smogo: (Pollutant Gas) the smoke which it emits wounds the players.
- Staross : (Meteors) It targets an enemy then the grapeshot.
- Magicarpe :(Quick dip) It hops and does not do anything. Very frustrating.
- Leveinard :(E-Hull) It launches eggs containing in their turn of the objects and sometimes of the Pokéball
- Mew: (Teleport) It is extremely rare, but does not do anything and flies away at once! Sometimes it is Mewtwo which appears in its place.
- Mélofée :(Metronome) It randomly uses the attack of one of front Pokémon quoted.
- Ronflex :(Écras' face) It goes up and disappears in top from the screen to fall down on the adversaries after having triplet his size.
- Electrode: (Explosion): It explodes in a ray of 5cm (human scale). One can gain % or leave violently when his effects are undergone.
- Hammer: The hammer of the first play putting in scene Mario and Donkey Kong: it makes very badly, 2 or 3 blows are enough to eject the characters of the boxing ring.
- Star: It is the star of Mario, it returns the character who uses it invincible for a short moment.
- laser Saber: Not that of Star Wars but it is a good weapon to strike.
- Range: It makes it possible to the player to make steal his enemies upwards, and to attack very quickly. It comes from Super Mario RPG, play of the Super Nintendo unfortunately ever left in France.Il can be also practical for broken a shield (button R)
- Maxi Tomato: Object used by Kirby, It looks after 100% with the damage of the player who takes it.
- Heart: Resulting from the series The Legend off Zelda , it allows the player who takes it to go down again to 0% of damage.
- Beater: If it is well used, it is a Homerun: the player who is struck is ejected, even if it is to 0% of damage. Even if it seems similar, it is thus much more powerful than the beater of Born.
- green Carapace: Exit of the plays with Mario, it turns while advancing, and wounds those which are on its way.
- red Carapace: Exit of the plays with Mario, it goes automatically on the character nearest to it.
- Pistolaser : It draws 16 blows. If you draw at the good moment, you can eject the adversary without it being able nothing to make.
- Stick Star: Arms with Kirby, it draws 20 blows. It can be used to strike, but it sends a projectile after striking.
- Bumper: It ejects that which touches it independently of its percentage of damage. There is of them also one in the Château level of Peach.
- Fleur de Feu: The same one as that which Mario uses. It increases the percentage of damage of the adversary which is in contact with fire that it produces without it being able to escape.
Bombs
- Bomb of proximity: It is a mine, if the player passes above it explodes. She points out that used by James Bond in the famous play GoldenEye 007.
- Bob-omb: Exit of the universe of Mario, if nobody takes it, it advances all alone and explodes after approximately 10 seconds.
Strategies
- Teams easier: More it there of players in TEAM on the ground, more they are easier to eject. There are 8 Kirby, 18 Yoshi and 30 Polygons. Polygons are thus easiest to beat.
Bizzareries
- Put pause when Samus takes an electric blow. It will not have combination.
- By putting pause at the good moment, it is possible to obtain particularly funny scenes.
Development team
- Lead To program : Yoshiki Suzuki
- Realization: Masahiro Sakurai
- Lead Artist : Tsuyoshi Wakayama
- Programmers: Kouichi Watanabe, Yasuyuki Nagashima, Yoshimi Takahashi, Katsuhiro Sakoda, Yoshiya Taniguchi
- Lead Designer: Masahiro Sakurai
- Designers : Hitoshi Kikkawa, Junsuke Sugiura, Satoko Nakamura, Tadashi Hashikura, Michiko Takahashi, Akio Hanyu, Isao Takahashi, Youichi Sukino, Kazu Ozawa, Kunio Watanabe, Shigeru Hashiguchi, Tatsuhiko Oi, Masaya Akiyama, Senji Hirose, Eriko Suzuki, C Shane Allala, Takeshi Lizuka
Continuations
- Super Bros Smash. Fray left in 2002 on GameCube.
- Super Bros Smash. Brawl will leave in 2008 on Wii.
External bonds
- Super Bros Smash on Nintendo-Europe
- Super Bros Smash. Online
- Official site of Super Smash Bros Brawl
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