Shaq Fu
Shaq Fu is a Jeu of combat in 2D developed by Delphine Software, left on Megadrive, Super Nintendo and Amiga in 1994. The hero of the play is the player of Basket-ball Shaquille O'Neal.
Gameplay
Whereas it will play basketball with Tokyo, Shaquille O'Neal visits an old man Dojo and finds himself in another Dimension, in front of going to save a young boy of a malefic Momie. O' Neal will have to play of its talents to the combat to face its enemies.
Difference between the versions
There exists an important difference between the versions Super Nintendo and Megadrive: The Megadrive version proposes a panel of 12 combatants, where the version Super Nintendo proposes of them only 7.
Development team
- Project Manager : Paul Cuisset
- Design Lead : Paul Cuisset
- Lead To program : Thierry Gaerthner
- Programmer: Arnaud Carré
- Lead Graphic Artist : Thierry Levastre
- Graphic Artists : Valerie Amghar, Stephan Aussel, Michele Bacqué, Thierry Bansront, Grégory Beal, Eric Charon, Michael Douaut, Laurent Dreno, Serge Fiedos, Herve Gaerthner, Elie Jamaa, Frederic Michel, Christophe Moyne, Olivier Nicolas, Fabrice Head, Cecile Thomas, Jean-Marc Timert, Paul Tumelaire, Romance Vaidis
- Music: assisting Raphaël Gesqua
- Producing: Jeffrey Nicholas Brown
See too
- Michael Jordan in Chaos in the Windy City , another video game with a player of basketball as hero in a nonsporting play.
| Random links: | 1146 | Harald Tveit Alvestrand | Montfort-l' Amaury | Modulation of width of impulse | Odon (river) | Department of Rivetted | Tutayev |