Sadness is a video game developed of exclusiveness for the Wii in Nintendo by Nibris.
Sadness wants to say sadness in English. Indeed, this play will be a Survival horror (the equivalent concerned video of a film of horror).
Nibris said that this play would not really play on blood, but on a distressing atmosphere, stressing, where one would have for example constantly the impression to be observed.
March 17th, 2007, Nibris decided to continue to work on Sadness in spite of the abandonment of the developer Frontline Studios which collaborated hitherto with Nibris. The play was however not entirely abandoned since there remains always announced under development.
This play of horror to the Gothic atmosphere is not a play of action. It is not a question to draw and accumulate the corpses on its passage. One has to expect a heavy and persistent environment until the term of the play. An original screenplay is directed is towards the Schizophrénie or the Narcolepsie. Moreover the unit of the gameplay is thought to be entirely adapted to the Wiimote (see the Gameplay section). According to the Studio of development, the play is intended to the adult players with the solid nerves.
The play will be in black and white, thus the atmosphere will be even more alarming and distressing. Nibris said that this project would have priority on Raid over the River , another project. A trailer card was diffused, showing the use of the wiimote (see the external bond). The exit is planned for 2007.
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