Quidditch

The quidditch is a fictitious sport resulting from the saga Harry Potter created by J.K. Rowling, and consisting in marking a maximum of goals, by avoiding various obstacles and catching the sharp one of Gold. Each mixed team has seven players overlapping of the balas wheels. He is played on an oval ground and a match can last indefinitely (the record is 3 months).

Rules of the quidditch

The ground

The lawful ground of quidditch is an oval of one hundred fifty meters length and twenty-four meters width with a small circle (of an about sixty centimetres in diameter) layout in its center.

1. Small circle placed at the center of the ground 2. On each side of the ground is three gold circles in height, placed in top of post

Faults

There exist the 700 different faults but here most common:

  • Hochequeue : to seize the tail of a brush to slow down or obstruct an adversary.

  • Boutenchoc : to fly in the intention to cause a collision.

  • Hook-in-handle: to hang the handle with brush of an adversary with his to oblige it to change direction.

  • Tranchefoule : to strike Cognard in direction of crowd, thus causing a stop of play while the official ones precipitate to protect the spectators. Used sometimes by not very scrupulous players to prevent unfavourable Poursuiveur from marking.

  • Coudoyage : excessive use of the elbows against an adversary.

  • Rembarrage : to make pass an unspecified part of its anatomy through a ring of goal to push back Souafle. The guard is supposed to protect the goal while being posed in front of the ring and not behind.

  • Pognensac : to have the hand on the souafle when it crosses the ring of goal.

  • Spade-Souafle: to arrange the souafle, for example by piercing it with holes, so that it falls more quickly or describes a trajectory in zigzag.

  • Pincevif : to touch or seize the sharp one of gold whereas the post of attrapor is not played.

  • Tassebut : The fact for several poursuiveurs of entering at the same time the surface of goal.

  • Lance-Leaves: To launch a fate against a player of the opposing team.

Training of a team

Each team has seven players thus divided:

  • three poursuiveurs: they do without the souaffle to try to mark a goal in one the three gold circles. The goal is worth ten points.
  • two Beaters: they strike the cognards to prevent that they attack their fellow-members and return them on the unfavourable players.
  • a guard: he protects the three circles from gold to prevent the poursuiveurs from marking goals.
  • a attrapor: he must catch the sharp gold thus bringing back a hundred and fifty points and putting an end to the match.
In the team of Gryffondor, Harry Potter is the attrapor.

Accessories used

Sharp of gold

The sharp one of gold is the most important ball of all. It with the size of a nut, has small wings which enable him to circle and must be caught by Attrapeur or Attrapeuse. It is brilliant and very difficult to catch, since it was especially bewitched to be able to escape more the possible for a long time the attrapeurs. The player who catches the sharp one of gold puts an end to the match and brings back 150 points to his team. The sharp one of gold has a tactile memory. Consequently, it is never touched by its manufacturer who wears gloves but will remember touched first attrapor who will put the hand above.

Cognard

The cognards, formerly called cognoirs, are iron balls having a diameter of approximately 25 cm. Two cognards are launched simultaneously at the time of a match of quidditch.

The cognards are bewitched to launch out themselves to the continuation of the player nearest. In fact the beaters are charged to send the cognards more far from their own team or to send them on the unfavourable players.

Souaffle

The souaffle is a leather ball of a scarlet color, without any seam, 30 cm in diameter. It is bewitched with the magic spell of empogne which makes it possible to more easily catch it in the airs when it is launched. It is also bewitched so that it does not fall too quickly on the ground; that avoids going down too low to seek it and losing too much time.

The poursuiveurs are charged to mark goals through one with the three gold circles of the other team. The guard, as for him, tries to protect the three circles from gold of his team by preventing the opposing team from marking goals. He then returns it to his fellow-members.

The ball is red so that one can best distinguish from the other balls and so that it is visible if it falls into mud, one day of rain or elsewhere.

Official rules coming from the book

Here rules according to Volume 1 of Harry Potter (Harry Potter at the school of the wizards, p. 131 edition gallimard) :

  • a match of quidditch opposes two teams of seven players provided with brushes. Three are poursuiveurs, two are beaters and is attrapor. There is also a guard who posts himself in front of the goals to prevent the poursuiveurs of the opposing team from marking.

  • the grounds of quidditch comprise six gold circles placed in top of posts.
  • Four balls are in plays:
    • the souafle which is a large red ball. The poursuiveurs do it the ones to the others and try to launch it inside one of the three gold circles to mark a goal, which brings back ten points.
    • the cognards are two black balls, a little smaller than a souafle; they try to come to strike the players to make them fall from their brush. The role of the beaters consists in protecting the players from their team of the attacks of the cognards and to return them in the camp of opposite.
    • the sharp one of gold is a ball of the size of a large nut, it is of color of gold and equipped with small money wings which beat unceasingly. It is the attrapor who must seize it before the opposing team. It then makes gain a hundred and fifty points with its team and the match is then finished.

The quidditch with Poudlard

Each year, with Poudlard, a tournament is organized between the four houses (Gryffondor, Serdaigle, Poufsouffle, Serpentard). Six matches take place per annum (except during the fourth year of study of Harry, because of the tournament of the Three Wizards). The house which gains the most matches gains the cut of quidditch.

Gryffondor

| 1997-1998 | Hake Creevey Attrapeur.

| Ritchie Coote
Jimmy Peakes Beaters.

| Euan Abercrombie Guard.

| Ginny Weasley ( Cape. )
Demelza Robins
Refusals Creevey Poursuiveurs

|

Serdaigle

  • Cho Chang plays post of attrapor

  • Roger Davies plays post of poursuivor and Captain of the team

Serpentard

Poufsouffle

  • Attrapeur: Cédric Diggory

  • Poursuiveur: Zacharias Smith

Random links:Termen | The Opera of quat' under (film, 1962) | Raillicourt | Egmont (group of media) | Lucile Messageot | Cristal_(chanson)