Pro Evolution Soccer

Pro Evolution Soccer is a series of Video game of football conceived by Shingo Takatsuka (known as Seabass ) and developed by Konami Computer Entertainment Tokyo. It is about the European name of the series Japan ease Winning Eleven. The series appeared in 1995 (in Japan) and is published by the company Konami.

The series was essential near the public by reproducing always more accurately the phases of play and the tactical dimension of the discipline.

History

The series appeared in 1995 on PlayStation, under the name Winning Eleven with the Japan, but under the name of International Superstar Soccer Pro (ISS Pro) in occident. However ISS is also the name of another series of play foot developed by the studio of Konami with Osaka (and appeared in 1994 on Super Nintendo). To avoid confusion with this series, with the Gameplay generally considered more “arcade”, Konami decided to re-elect the European adaptations of Winning Eleven in Pro Evolution Soccer (PES) as from 2001.

Pro Evolution Soccer 5 is the cultural asset more sold year 2006 in France, with 1,3 , specimen million Pro Evolution Soccer 6 has of sound with dimensions done better with 1,4 million specimens sold with the date of June 2007.

Various episodes

Every year, the new announced grinding of this simulation is in competition with the series EA Sports FIFA Football. The title proposes several clubs and national teams. The sponsors of the play are companies really existing.

The 6th shutter of Pro Evolution Soccer left on October 26th, 2006 for the versions Playstation 2, Xbox 360 and Windows, and in November on Nintendo DS and PSP. Like each year, Konami launches out to painful the " drive out with the licenses" , which is increasingly complete, with for example the appearance of League 1 Orange. Currently the licenses for Bundesliga and that of the English championship are blocked by Electronics Arts following the repurchase of their exclusiveness for play FIFA.

This new shutter gains like each year in realism and is seen gratifié of new technical epic. PES is generally commercially opposite with play FIFA of EA Sports, which always leaves a month before PES to avoid to the maximum finding itself in direct competition with the play of Konami. It should be noted that an official championship of France of PES, the PES League, proceeds each year.

The teams which appear in the play Pro Evolution Soccer 6 are numerous: those of league 1, the English championship, the series has, Liga, and the Dutch championship. One will notice the disappearance of the teams of the German championship in this opus (except Bayern Munich). Other teams are represented, Portuguese, Turkish, etc… Such as for example Sporting Portugal, Galatasaray, Benfica Lisbon.

The series of the Pro Soccer Evolutions is marked by its " mode; League of Masters" who consists in creating his team by buying the players whom one wants. But that would be the " mode; Leagues of Masters" without the nullissimes players starting such as emblematic Castolo. Nevertheless, it is with these players there that one has the most feelings in this play because when one marks a goal with Ordaz one is in boiling so much it is rare to mark with them.

The footballers sponsoring the series are currently Lampard for the english language version, Drogba and Henry for the French version, Adriano for the Italian version. In addition if Ronaldinho is bound by a contract at Electronic Arts for play FIFA, he is however a large player of Pro Evolution Soccer.

Pro Evolution Soccer amongst other things has a online mode taking into account:

  • the number of victories, tie or defeats;
  • the accumulated experience;
  • last teams used;
  • the last number of hours of plays;
  • division;
  • the number of disconnections occurred before the end of a match;
  • the classification over the week, month, year;
  • percentage of marked and boxed goals.
It should be noted that French and English are the only ones to have a dedicated waiter. Italian, Spanish, German have a confused waiter in which they are mixed under the section: " no matter who pc/ps2". This service online is limited to one one year duration starting from the coming out date of an episode to the following.

Pro Evolution Soccer 2008 will be revealed as soon as the play is finalized; its time of development will have been 18 months for the version next gen (PC, XBOX360, PS3) against 6 months for the preceding shutter extended on 360. The announced supports are: DS, PS3, PS2, XBOX 360, PC, PSP. The development of new Winning Eleven is confirmed on Wii, however no advertisement was still made on a possible European exit. But since the Wii version was confirmed (source: www.jeuxvideo.fr). Several development teams work on the version next gen; the allocated budget is in addition definitely higher than the previous years. Revealed main developments are:

  • possibility of regulating its wall and of parameterizing the number of players which composes it;
  • new system of artificial intelligence named Teamvision;
  • improvement of the comments which should normally be on the level of the quality of the play;
  • possibility of drawing the shirt, and of simulating a fault.

The gameplay

The gameplay wants to be simple, technical and accessible by all. Thus, with little key, the player manages to carry out many technical epic more or less complicated. It is thus possible to make pretenses of body, braidings of legs, strike special, of the combinations into une-deux… These techniques are pressed mainly on the R2 key:
  • R2 + direction: control directed,

  • square then R2: strike rolled up,
  • 2x R2: braiding of leg,
  • 3x R2: élastico (=virgule), (only certain players can carry it out like Ronaldinho, C.Ronaldo, Henry…),
  • R2 + high + low: V-pretense,
  • R2 + with dimensions opposite: square rake…
  • + X: pretense of striking
  • rotation with 360° on the joystic: caster
  • square + R2 + direction: turned over lifting

The series ISS Pro/Pro Evolution Soccer

The Keys plastation2

triangle: passes in-depth/to leave the guard

square: shooting

round: center/release/tacle supported/passes long

cross: passes short

R1: acceleration

R2: can be used for range play

L1: change player

L2: (research)

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