OpenGL to use interface library
OpenGL User Interface Library ( GLUI ) is a library in C++ which combines with that of OpenGL utility toolkit (GLUT) and which provides various routines to create the interface of a program entirely with OpenGL. The interface is then independent of the operating system and the manager of windows.
This library, under license LGPL, makes it possible to supplement the library of management of windows OpenGL, GLUT, while bringing the support of various elements of control such as the buttons, the check boxs, the zones of text éditables and statics, the drop-down lists, etc
The project, launched by Paul Rademacher in 1998, is now continued by Nigel Stewart.
See too
Internal bonds
- OpenGL utility library (LIME)
- OpenGL extension wrangler library (GLEW)
External bonds
- GLUI
- GLUI on sourceforge
| Random links: | Pavel Banka | The Community of communes of the Cevennes Gangeoises and Suménoises | Maurizio Cheli | Taenia multiceps | Mid-west of the Rio Grande C Sul | Point_de_condensation |