Newton Dynamics Range

Article translated of the english language version + some additions of bond

Newton Game Dynamics is a free physical engine, not open-source, of which the goal is to be able to simulate in a realistic way the physical behaviors in plays or other real-time applications. Contrary in the majority of the other engines physique real-time, the engine Newton Dynamics Range privileges stability and the precision at the speed, since its solver is not based on the iterative traditional methods. The advantage is that it can manage more important ratios of mass (superior with 400:1) and that the behaviors are very realistic. The disadvantage is that it is a little slower than the other iterative engines with method.

Newton Game Dynamics is used in many not-commercial, commercial projects and for school projects. It is a choice very snuffed for the users of the engine OGRE (in particular thanks to his wrapper simple of use creates by Walaber. )

The SDK of Newton Dynamics Range makes it possible the developers to integrate it free into their engine for personal projects or commercial as from the moment or a logo of the engine is distributed. Newton Game Dynamics is developed exclusively by Julio Jerez which attends the forum of the official site regularly. Currently in version 1.53, a new version is in preparation, which will benefit from the processors multi-hearts and new GPUs, new functionalities and performances increased on certain functionalities (Julio Jerez speaks about the management of thorough of Archimedes 5 times faster than currently!).

Characteristics

    API
  • out of C very easy to use
  • Available for Windows, OSX and Linux
  • Many primitives of collisions
  • convex Envelopes for the objects 3D complexes
  • " Mode; continuous collision" who allows to manage the objects very moving at high speed
  • a system of " joints" very powerful (allows to connect several objects)
  • Gère ragdolls and the vehicles
  • Possibilité of using it like a simple engine of collision

Plays using Newton Dynamics Range (to be supplemented)

---- Penumbra of Frictional Ranges (Swedish)

External bonds

  • Official site of the library
  • official Forum of the library
  • nonofficial Wiki of the library
  • nonofficial Tutoriaux, but in French

Random links:Francoise Robin | Josef Fahringer | Los jóvenes y el agitado | 1862 in music | Championship of Morocco of football 1963-64 | Wobble underground | Dinny_McGinley