Megaman 4

Megaman 4 is a Video game of platform left on BORN in 1991.

History

Megaman overcame Dr. Wily, and brought back peace in the world. But a new enemy appears, Dr. Cossack. Jealous of the success of Dr. Light, Dr. Cossack sends 8 powerful robots of his creation to destroy Megaman.

Gameplay

Contributions of Megaman 4

It is of tradition that each new shutter of the Megaman series brings an innovation. The notable contribution of this 4th shutter is Mega Buster. This improvement of the old Canon Plasma, which makes it possible Megaman to charge its shooting to launch a more powerful salvo.

In addition to Mega Buster, Megaman can find 2 new options during the play.

  • the Hook (Wire) makes it possible Megaman to be clutched with the ceiling and to reach platforms in height.
  • the Balloon (Balloon) is not really an innovation, since it acts in fact of Item 1 of Megaman 2. Megaman can create temporary flying platforms.

Megaman 4 preserves in spite of very all the options of Rush, the dog-robot of Megaman appeared in Megaman 3, as well as the slip.

Lastly, a small robot, Flip-Signal (or Eddie according to the versions), appear in precise places of the play to provide to Megaman objects in all kinds. According to the chance, this robot-box created by Dr. Light can thus give you additional lives as well as micro capsules to reload your secondary weapons.

Course of the play

It is one cannot more traditional for somebody who knows the series Megaman. You will have to choose your level among the 8 proposed at the beginning. At the end of the levels robots are which, once overcome, give you their capacities as well as new aptitudes for Rush (to beat Drill Man for the Rush Jet, and Toad Man for the Rush Marine).

Once the 8 overcome robots, you will reach the fortress of Dr. Cossack, where you will have to cross 4 levels.

But thanks to an astute turn of scenaristic magic, to beat Dr. Cossack does not open right to you to see the end of the play, but to face the enemy of always once again, Dr. Wily!!

It will thus be necessary to pass the 4 levels of the fortress of Wily to finish the play.

On the whole, the play thus counts 16 levels.

8 robots

  • Divine Man : The watery robot faces you under water. It launches torpedes.

  • Skull Man : A kind of skeleton cybernetic, which is protected thanks to a barrier.
  • Bright Man : A large robot with an electric bulb on the head. To the manner of Man Flash of Megaman 2, it launches a flash which paralyzes you.
  • Dust Man : The robot-vacuum cleaner aspires dust but returns it to you in the form of very compact blocks!
  • Seed-planting drill Man : This robot launches explosive missiles, and hides under ground.
  • Toad Man : The robot-frog jumps and trĂ©mousse to make fall an acid rain.
  • Pharaoh Man : Just like Megaman, this robot fast can charge its shooting for launching powerful salvos.
  • Boxing ring Man : Very fast and very resistant, this robot launches rings to the properties similar to the boomerangs. The specialists in Megaman estimate that it belongs to the most difficult robots of all the series!

With regard to their weaknesses, here: Dustman is effectively beaten thanks to the weapon of Ringman, which is sensitive for him to the weapon of Pharaohman. To beat Pharaohman easily, it is necessary to use the weapon of Brightman, which does not resist to him with the weapon of Toadman. Toadman is quickly embanked thanks to the weapon of Drillman, which supports the weapon of Diveman with difficulty to him. Diveman joined beyond thanks to the weapon of Skullman, which him, end of the circle, is made beat by Dustman.

Concerning the play

The difficulty of this shutter is in rise by-report/ratio with the precedents. Capcom is addressed in fact more and more to the fans of the series, in their proposer always more new challenges.

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