Graphic play of adventure
The kind graphic play of adventure is called thus in opposition to the kind Jeu of textual adventure. It is about a kind of video games which is vector of innovation. One will quote in particular the Point' N click and SCUMM.
Origins
The video game of adventure existed for a certain time in textual form on platforms (in particular the APPLE II), and models different and varied. But the text mode, although very widespread, was enough rejecting with the first accesses for the laymen and holds initially for impassioned. It is one of the reasons for which the graphic play of adventure was born. This kind of play knew one glorious time and is very snuffed, although forsaken still today by the editors.First graphic play of adventure Mystery House , left in 1980, which one owes with Ken and Roberta Williams had such a success that it becomes a kind with whole share. In front of such an unexpected success, its originators decide to give up their lives of then to create a company dedicated to the development of this new kind of play: On-line Systems which will quickly become On-line Sierra.
See too
- Play of adventure
- Lucasfilm Ranges
- On-line Sierra
- History of the video games
- Maniac Mansion
| Random links: | Launching center | Area of Ayacucho | Harsavardhana | Lista de escritores japoneses: O | Horsemanship with the Olympic Games of 1912 | Claremont (New Hampshire) | Bahá'u'lláh |