Flight Simulator (series)

Flight Simulator is a series of video games published by Microsoft on PC.
Ce is simulations of piloting wanting to be realistic.

History

The genesis of Flight Simulator is in articles on the computer graphics written by Bruce Artwick in 1976 in connection with a software in graphics 3D. The subscribers of the newspaper asked to buy the aforementioned program. Bruce Artwick thus incorporated a company of diffusion of software, SubLOGIC, in 1977 and started to sell flight simulators for computers 808 such as the Altair 8800 and IMSAI 8080. In 1979, subLOGIC publishes Flight Simulator , first of the name on APPLE II. In 1980, subLOGIC publishes a version for the Tandy TRS-80. In 1982, they sell with Microsoft a license for PC IBM with graphics CGA, which is diffused under the name of Microsoft Flight Simulator 1.00 . subLOGIC continues to develop its product on other platforms. Their Flight Simulator II improved is related on APPLE II in 1983, Commodore 64 and Atari 800 in 1984, and to Commodore Amiga and Atari ST in 1986. During this time, Bruce Artwick leaves subLOGIC to base Bruce Artwick Organization and to work on the future Microsoft editions. Their first collaboration is on Microsoft Flight Simulator 3.0 in 1988. It is in version 3.1 that this Flight Simulator reaches its commercial maturity. They continued to improve graphics 3D with material acceleration and it became a product of high-technology very last thing.

Microsoft regularly produced new versions with new additions such as new planes or a space of increased flight. The edition Professionnelle , used for the versions 2000 and 2002 , comprised more planes, tools and of space of flight that the traditional version. This format was abandoned with the edition 2004 (ninth version), which had only one edition and marked the hundred years of aviation. The double edition returned with Flight Simulator X and its versions Standard and Deluxe .

The plays from now on are developed in collaboration with airframe manufacturers, training companies, of individual service and experts.

Opus

Flight Simulator

See also: Flight Simulator

" Simulator" flight; is the first opus of the series " Simulator" flight; on many supports. The play knew 5 versions different of 1982 with 1983.

Flight Simulator 95

See also: Flight Simulator 95

" Flight Simulator 95" is the second opus of the series " Simulator" flight; (on Windows). The play left in 1995.

Flight Simulator 98

See also: Flight Simulator 98

" Flight Simulator 98" is the third opus of the series " Simulator" flight; (on Windows). The play left in 1997.

Flight Simulator 2000

See also: Flight Simulator 2000

" Flight Simulator 2000" is the fourth opus of the series " Simulator" flight; (on Windows). The play left in 2000.

Flight Simulator 2002

See also: Flight Simulator 2002

" Flight Simulator 2002" is the fifth opus of the series " Simulator" flight; (on Windows). The play left in 2001.

Flight Simulator 2004: One century of aviation

See also: Flight Simulator 2004: One century of aviation

" Flight Simulator 2004: One century of aviation" is the sixth opus of the series " Simulator" flight; (on Windows). The play left in 2003.
If, before this version, the software accepted already the extensions, the version 2004 generalizes this practice.

Flight Simulator X

See also: Flight Simulator X

" Flight Simulator X" is the seventh opus of the series " Simulator" flight; (on Windows). The play left in 2006.

Extensions

Many companies develop and/or publish apparatuses and complementary, free or paying scenes. These extensions can be planes, scenes (like airports, cities etc) or of the programs " annexes" who will offer new possibilities with the play like flying on line or using the real weather. The following list of the extensions is not exhaustive but one can categorize them in the following way:

Improvement environment Flight simulator

Mesh

The mesh are files (extension bgl) which make it possible to improve the representation of the relief of manner more realistic by rectifying altitudes of the ground. Of course, there exist meshs for the whole world including one great majority are free. In the place of France punt you will be pleased to discover of them all its foothills, hills and mountains escarpées. The change seizing is compared with returned owing to lack of Flight simulator.

Landclass

The files landclass make it possible to modify in a more realistic way textures owing to lack of a zone given by adding urban textures there corresponding to cities until not illustrated there, because too small, differentiates best the various parts of a city, add roads railways, etc… Often associated has files landmarks which add benchmarks impossible to circumvent for the flight at sight, of the obstacles indexed by the SIA, like headlights, turns of radiotelevision, pylons.

Scenes

The scenes make it possible to improve a place locally. They generally make it possible more accurately to model an airport or an aerodrome given while adding detailing the buildings, the taxiways, the runways. They can be free or paying. The paying scenes often offer complementary animations for the large airports (hubs, drunk…)

Planes

Very many planes complémetaires has those proposed by defect in Flight simulator were modelled. Us " vous" let us propose here to describe those which we judged like " must have" whether they are free or paying.

The free ones

Airbus Pro pack

See also: Airbus Pro pack IFDG

" Airbus Pro pack" is a pack gathering a318 Airbus in A321 for Flight Simulator 2004, carried out by the team of IFDG. This pack very complete contains an instrument panel extremely quite carried out, including/understanding very realistic gauges, carried out by Mitchell. 110 delivered multiple airline companies available and are distributed on various Airbus.

Boeing 747

See also: Boeing 747 Ifly

This apparatus, produced by the team of iFly for FS2004 is a very great success! With step less than 8 delivered, textures are of very a good quality and an undeniable clearness. The cockpit 2D is very successful, all the instrument necessary are present, with always, a very good fluidity! This apparatus with the characteristic to have a virtual cockpit extremely detailed, and entirely functional, including all the systems of edge like the FMC, the IRS, PFD/ND/EICAS, etc… Let us note that it is only the addon freeware having a functional FMC. To finish, the cabin of the apparatus was entirely and accurately reproduced in all the details.

Fokker 100-70
This apparatus is very pleasant to control. It does not contain less than 39 not delivered representing the various companies like Air-littoral, TAM, Korean Air, etc… The people not having a very good configuration can change the various sights without having a fall of FPS. The external model is very detailed, including/understanding pretty the reflections on the fuselage. The moving parts like the trim, the drift or others function with a very good fluidity. As for the entirely functional cockpit 2D, having very beautiful night effects, of gauges fluid and very readable, this cockpit is very close to reality. The part of the overhead is present and very complete. It is recommended to read the furnished documents to know operation and the characteristics of the cockpit. Let us note that the virtual cockpit is absent. To finish, thanks to the original sounds, realism is irreproachable; All the details are included, like the sound of landing the gear, shutters, etc…

The paying ones

A320 Pile in Command

See also: A320 Pile in Command

" A320 Pile in Command" is a paying extension for " Flight Simulator 2002" and " Flight simulator 2004" exit in 2003.

A380

See also: A380 (video game)

" A380" is an extension for " Flight Simulator 2002" and " Flight Simulator 2004: One century of aviation" exit in 2003.

Boeing 747-400 PMDG

See also: PMDG 747-400 (video game)

" Boeing 747-400" is a paying extension for " Flight Simulator 2004" published by team PMDG. She models in a very realistic way a Boeing 747.

Captain Sim C-130
" Captain Sim C-130" is a paying extension for " Flight Simulator 2004".

Utilities

Network

IVAO and flight in network

The goal of network IVAO is to provide a free environment multi-user as realistic as possible including monitoring services air in real-time, a quality training for the people eager to learn or to improve, of the varied events and a whole range of services. Network IVAO comprises divisions by country, of which in particular IVAO France for France. These divisions propose each particular event, of the formations, etc…

Once registered, it is possible to take part in the network as a pilot or as ATC (air-traffic controller), to pass from the examinations or quite simply to have fun. Attention, IVAO is however a add one which wants to be very realistic and the codes of conduct of flight want to be to be closest to reality that possible (it is not a question of taking off does not import or, any time without flight plan under penalty of being excluded).

See too

Internal bonds

External bonds

  • Microsoft Flight Simulator Insider

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