The play of failures opposes two players clashing on a plate made up of sixty-four boxes alternatively clear and dark, called chess-board , and on which evolve/move eight clear parts and eight pawns (called “white”) like eight dark parts and eight pawns (“blacks”). The goal of the play is to create a situation which returns the catch of the unfavourable king imparable ( failure and chechmate ).
The play enjoys a particular prestige in the world where it is called “the king of the plays” or “the noble play”.
From the point of view of the Game theory, it is about a combinative Strategy game abstracted from pure reflection, finished, without cycle and with complete information.
The world of the failures comprises two very independent fields:
Alternatives of this legend exist, one suggesting that the king accepted provided that the wise account the seeds itself, another affirming that Sissa had the head sliced for such an insolence. Certain versions say that Sissa did not require anything exchanges some but that the insistent king, Sissa would then have decided to make fun of the king by asking him for a reward which it could not give.
The origin of the set of failures remains a discussed subject. Indeed, like Richard Eales in his book CHESS, The history writes it off has range , the research of the origins of the failures is similar to the research of the " link manquant" in the human evolution.
One generally admits that his known ancestor oldest is an Indian play , the Chaturanga. Its oldest traces are located between. Two passages of texts Sanskrits mention the existence of the play without giving other information. It is about Vasavadatta , written into 600 by Subandhu which evokes players of failures, and especially of Harshascharita , written by Bana towards 625. It describes The Aashtapada, a chess-board of 64 boxes, which makes it possible to learn Chaturanga, the name Sanskrit of the failures.
These books, follow-ups of two other works written into 850 by Ratnakara and Rudrata at the end of the ninth century, make it possible to take note of the parts of the play which are those of an army: riding infantrymen, , tanks and elephants.
The origin of these two authors in the North-West of the kingdom of the Cashmere thus suggests a possible transmission of the central basin of Gange towards the Iran (the Perse).
Beyond this time, some suppose that the play evolved/moved starting from sets of Indian courses, others lend to him an external ancestor in China or Central Asia. A very similar play is also known in Chinese civilization, the Xiangqi, of which the oldest traces would go up with 569 (there is a controversy on this subject); its existence is attested in 800. For more information, the Königstein group gathers various assumptions on the origins of the set of failures.
A tempting theory gives the origin of the mode of displacement of the parts by the various possible elementary ways since the center of a space of five boxes out of five boxes. It gives a good explanation to displacement curious about the rider (F = Faras ), the only one with being remained “jumping” and short range. It leaves to the king (S = Shâh ) a displacement more limited (four boxes) but which corresponds to the displacement of its Chinese counterpart (the “general”). It as gives to think as the tank (R = Roukh ) was to be originally a “short” part like the others and moved by jump of two boxes according to column or line.
But the most important evolution takes place at the end of the Moyen-âge, towards 1475 in Spain when the limited movements of the queen/lady and insane are replaced by those which we currently know. The play becomes so fast that one considers it preferable to announce “Failure with the king” and “Keep the queen”.
The players of this time name these new rules: “eschés of the lady” or “play of the mad lady”.
To avoid the devastators effects of these parts to the reinforced capacities, the Roque is invented about 1560 and, gradually, it replaces the initial jump of the king or the queen/lady who become obsolete. Towards 1650, one can consider that the rules of the game modern are about laid down. If the first books treating of the failures go up at the time Arabic, the stabilization of the rules in Europe gives rise to a very rich theoretical literature and one observes in particular the development of the first systems of opening.
The 20th century, the the USSR ensures a very active promotion of it, regarding it as an excellent tool for intellectual formation. It is, moreover, a window of the Soviet intellectual formation which enables them to largely dominate a prestigious discipline.
During the Cold war, the appearance of Bobby Fischer, the first Westerner to defy the Soviets with the more high level, gives to the championships of the world a true political dimension. Later, the tensions between conservatives Russian and in favor of the Perestroïka will crystallize around the confrontation between Anatoly Karpov and Garry Kasparov.
At the end of the 20th century, confusion concerning the championship of the world (see low) leads the media attention to concentrate on the opposition between the man and the machine, as testifies some the media repercussion to the matches between Kasparov and Deep Blue. The women also make their appearance in a field considered a long time quasi-exclusivement male. Thus, since April 2003, Judit Polgár it appears regularly among the ten best world players in the prize list of the International federation of the failures.
Since August 2000, the failures became, in France, a sport recognized by the Ministry for Youth and the Sport. Many sporting events are organized in the whole world. Let us note that, recently, the entry of this play to the Olympic Games is strongly discussed.
See also: Rules of the game of failures
Starting from the starting position, the players play alternatively; white playing the first blow. Each part of the play has a specific mode of displacement, the parts which are on an accessible box in a blow can be prises : they are known as threatened . A part which is taken is withdrawn from the play, the part which carried out the catch then takes its place on the chess-board.
When the king is threatened of catch, it is said that it is in failure . If this camp cannot avoid the catch (by displacement of the king on a not threatened box, by interposition of a part or capture of the part giving failure), there is failure and chechmate and the part finishes, the player having this king lost.
There exists moreover of the special rules of displacement ( Roque , taken while passing ) and the possibility for a pawn reaching the opposite edge of the chess-board to transform itself into another part (promotion).
The term failure and chechmate comes from Säh Mäta (in Persan, sheykh Arab chechmate شيخمات in is ), “the king died”, to indicate the defeat of the king (incidentally, the word sheykh is at the origin of the word failure and of the name of the failures in a great number of languages and the word Säh is at the origin of the word Shah ).
See also: algebraic Notation
Each column of a chess-board is indicated by a letter (a-h), and each line by a figure (1-8) as the diagram shows it above. Thus, each box perhaps indicated by a letter and a figure. For example, the box where the white king at the beginning of the part is the box e1. These coordinates make it possible to employ the algebraic notation blows, below detailed. The other modes of notations are now abandoned.
When the part which moves captures an unfavourable part , one mentions it by a cross. For example 2. Pe4xd5 means that with the second blow, the white captured with their pawn, located in e4, the black part which was in d5.
The Roque is noted in a special way: the king-side castling notes 0-0, and the queen-side castling 0-0-0.
The Prise while passing is noted like a normal catch, one mentions the box of arrival of the pawn (attention, it is well the box where the pawn stops that one notes, not the box where is the captured unfavourable pawn). One must normally add e.p. following the blow to indicate the catch while passing, but this information is generally omitted.
The Promotion of a pawn in part is noted by indicating the type of part in which the pawn is promoted at the end of the blow (example: e8D)
When the unfavourable king is in situation of failure after the blow, one adds the symbol + at the end of the blow (Dh4e2+ example). If the unfavourable king is failure and chechmate , it + by one # is replaced (or sometimes by ++).
When the part which moves is a Pion, one does not mark P at the beginning of the blow.
See also: Problem of failures
The composition échiquéenne form a world completely with share in the universe of the failures. The Problème of failures is certainly founded on the tactical exploitation of a position but it does not have anything to see, if not by accident, with a combination of a real part. Here, the esthetic criteria take precedence over the force of play. It is a completely conventional universe: for example the White always gain, the first blow should not be a catch or a failure, etc As opposed to what one could think, the échiquéenne composition is an extremely recent discipline, at least with the modern direction of the term (19th century).
If the most frequent problems are the chechmates in 2 blows, there is a very large variety of the types of problems. There are orthodoxe problems, problems hétérodoxes (helped chechmates and chechmates opposite), fairy-like problems (where the rules and the parts concerned can be different from the usual play), problems of Analyze retrogresses, etc
As in the field of the part, there are competitions, they are of two kinds:
Rare are the strong players of failures which are interested in the problems of failures, the two universes are too different. When they do it, it is usually as solutionnists (John Nunn, Karpov, Smyslov) or in the composition of studies (Réti).
See also: Studies of failures
The studies are artistic compositions which show possibilities of profit or rescue of a part. It is a particular type of Problèmes of failures.
Opposite, an example of a made up study of A. Troitzky in 1898. The position seems a priori easily gaining for the blacks. But a continuation precise (and difficult to find) blows of the white enables them to obtain null part, whatever the blows of the blacks.
The solution is the following one: 1.Re1 chechmate by Fb6 1… Da7 2.Fb6+ Dxb6 3.Cxb6 f4 for the White to prevent promotion 4.Cd5 f3 5.Cf4 f2+ 6.Rd2 Rf1 because after 6… f1=D the White subdue with 7. Ch3 while after 6… f1=C+ 7.Re1 the Blacks cannot prevent 8.Ch3 chechmate 7.Cd5! interesting because if the Blacks ram with g1, the White subdue with Ce3. 7… Rg1 8.Cf4 Rf1 9.Cd5 left is thus null.
Here are some examples:
See also: Strategy échiquéenne
The Stratégie échiquéenne is art to think the set of failures in a total way and to acquire an overall vision of it.
See also: Tactical échiquéenne
The Tactique with the set of failures is the capacity to conduct an attack or a defense in some blows in order to obtain a tangible advantage (material or positional).
To include/understand the difference between strategy and tactic, it is said that the strategy is art to set up a general plan of which one hopes for positive effects on the long run, while the tactics aim at obtaining by precise operations an immediate concrete advantage.
See also: Psychology échiquéenne
The Psychologie échiquéenne is the study of the cognitive processes necessary to the player of failures.
Each one of these phases utilizes to differing degree of the tactical elements , strategic and psychological.
See also: Opening (failures)
The opening is the name given to the first blows of the part. Since the advent of the modern failures and the development of the theory, it is an extremely codified phase. The players often by heart know sequences of blows allowing to reach a given position (the blows which a player chooses to study form its repertory of opening). There is then obviously conflict of interests between the two players, each one seeking to impose its diagram .
The principal stakes of the opening are in general the development parts (their setting in motion) and space (in particular center of the chess-board) controls it. Although the transition between the opening and the medium from part is not clearly established, it is generally considered that the end of the development or the connection of the turns is reasonable indicators.
See also: Final (set of failures)
The finales were for a long time the subject of precise theoretical studies. These studies, which relate in particular to situations in which it remains little of parts on the chess-board, undoubtedly make it possible to force the victory or the null part (in condition of course of not making an error). One speaks about chechmates or null techniques. The ends of part are frequently shortened, the players knowing by advance the theoretical exit of the part. In the parts between Masters, the decision is made even upstream, the player estimating more not to be likely to restore a situation which is unfavourable gives up for him without awaiting the show of force of its adversary.
See also: Pendulum of failures
The duration of part of failures being able to be important, it proved to be necessary to limit the time of reflection of each player.
At the beginning, each blow was to be played in an assigned time (5 minutes per blow, for example). Then, the use of a Pendule ad hoc made it possible to allot a total time of reflection for the duration of the part, or for a given number of blows, for example 40 blows in two hours.
After having played his blow and having checked that its last blow was noted on its sheet of part, a player presses (with the same hand as that which played) on the button raised located on his side. This action blocks its clock, raises the button of its adversary, which starts its Horloge.
The dial of each clock is equipped with a flag , small mobile free metal or plastic part around an axis placed at the left of the figure twelve. This flag is gradually raised when the needle of the minutes approaches the “12” of the clock, then falls down abruptly when it reaches it precisely. If the fall of the flag occurs before the player did not carry out the number of blows requested, this one loses the part immediately (except if the adversary has an insufficient material for subduing - isolated king for example - in which case the part is concluded by no one).
There has existed for several years of the electronic pendulums which allow a highher degree of accuracy at the time of the phases of Zeitnot (see low) and authorize other rates of play, in particular those with increment (rates “Fischer”, or “Bronstein”). The fickleness of the electronic pendulums also enables them to be used in other plays, like the Shogi, the Jeu of go or Scrabble, etc
The referee chooses to place the clock on the side of the chess-board which is appropriate to him. It is common that the player who has the blacks can choose the side of the table where it settles. Nevertheless, the final decision is allocated to the referee.
The usual rate of the parts of tournament is the “40 blows/2 hours, 1 hour KB”. The first period (“40 blows/2 hours”) gives two hours to each player so that he plays at least forty blows, if not he loses the part. The second period (“1 hour KB”) adds one hour to him to finish the part. In light, each player has three hours to play his part. However, so after two hours it did not carry out forty blows, it loses.
The time assigned with each player makes it possible to distribute the parts in big classes:
One can classify the referees in two main categories:
In France, there exist 4 levels (simpler AF4, with the highest AF1). There exists also a title of Federal Referee Young for the 12-16 years. The site of the French federation of the Failures, proposes an Arbitrage heading: behavior by Stephan Escafre, International Referee.
Sonneborn-Shepherd : the sum of the points of the adversaries against which the player gained, and the half the sum of the points of those against which it made null.
See also: Championship of the world of failures
Wilhelm Steinitz (1886 - 1894)
Between 1946 and 1948, there was no world champion. FIDE organized the new championships of the world as from 1948.
In 1993, Garry Kasparov caused a scission with FIDE and created its own federation, the PCA ( Professional Chess Association ). There were then two World champions, one known as “traditional” in the line of the matches started by Steinitz, the other says victorious “FIDE” of the “Championship of the World FIDE”, but of which holding them were, for certain, of the players of second category (they could not be essential at the time of the great Mondiaux tournaments following their title).
“Traditional” world champions:
World champions “FIDE”:
In 2006 took place the match of reunification of the two titles. Vladimir Kramnik beat Veselin Topalov.
As from 2006, “unified” World champion:
More the world great events from now on are gathered since season 2004-05 within the ACP Turn , installation by the ACP STATE.
A miniature is part of failures which finishes in less than 20 blows. Here are some.
The chechmate of the shepherd consists in exploiting the weakness of the pawn in f7 (or f2) which is defended only by the king. The legend says that he would have been invented by a shepherd having been defied by a king.
The blow of the shepherd makes it possible to very quickly beat an not-informed player beginning. For this reason, one also calls it “Chechmate of the schoolboy” (see diagram Ci against):
The order of the blows according to seems however closer to the logic of the beginner… and leaves less chance than the 2nd black blow, is Cf6 (which would prevent 3. Dh5):
See also: Chechmate of the lion
The shortest part that it is possible to make with the failures is a black profit in two blows.
This sequence very seldom occurs, because it supposes a perfect ignorance by the White of the principles of opening and defense of the weak diagonals.
See also: fairy-like Failures
The popularity and the prestige of the play of failures encouraged the appearance of many alternatives, sometimes also called “fairy-like failures”. Being based on a material (part and chess-board) and/or rules different or complementary, they have as an ambition to renew the play or to propose amusing variations.
See also: Program of failures
The failures constituted one of the first challenges for the data-processing developers.
In 1995, IBM does not hesitate to invest very heavily in the project Deep Blue, whose second grinding (called Deeper Blue) will be the first machine to beat a world champion in a match calling upon a control of traditional time (at that time, the computers are already frightening adversaries partly fast). Kasparov will dispute nevertheless the value of this victory by stressing that, contrary to the conditions of a match of championship of the world against human, it did not have access to the parts disputed by the computer before (the reciprocal one being false), which complicates the preparation. It raises moreover than one human intervention was necessary in the course of match so that the machine does not reproduce certain errors produced in the first parts. Kasparov required a revenge that IBM refused to grant to him. Since, the confrontations between the best world players and the machines (Kasparov vs. Deep Junior, Kramnik vs. Deep Fritz, Kasparov vs. X3D) took over championship of the failing world in the media. One can notice on this subject that, contrary to Deep Blue , the computer programs opposed to human are commercial programs running on standard microcomputers (whereas Deep Blue was considerably more cumbersome!).
Since the victory of Deep Blue , the statute of the failures as a challenge was reduced, and the attention of the programmers referred on the go. Indeed, in this case, the pure capacity of calculation which makes the force of the machines plays a minor importance vis-a-vis the strategy and the capacity of evaluation of a position which are much more complex to model.
However the exception Hydra remade to speak about the Superordinateur S dedicated to the set of failures in June 2005, by beating the international large-Master and 7th world Michael Adams, on a score without call of 5,5 points against 0,5.
In December 2006, the Kramnik world champion was made beat by the new software Deep fritz 2006 4 to 2 (2 defeats, 4 null).
Very quickly after their arrival in Europe, the failures acquire a particular status. Entertainment of the elite, they represent a noble activity during which the spirits of the participants clash. The quasi-infinite possibilities offered by the play fascinate and give rise to many esoteric interpretations . Some consider it in particular as a representation of the world where each situation can be modelled in a position which can find its solution on the chess-board.
The failures are called “the king of the plays”, and this particular status returns any attempt at extraordinary mechanization. If the first automats players of failures as the Turkish mechanics are mystifications, the capacity to be played failures will be one of the primary goals of the originators of Ordinateur S and one of the first testimonys of the appearance of what is then regarded as Artificial intelligence. It is this perception of the set of failures as expression of the human intelligence which will dramatize the confrontations between Gary Kasparov and the machine Deep Blue. The defeat of the champion of the mankind then marks strongly the spirits.
The set of failures frequently symbolizes the confrontation of two psychés, two intellectual abilities. This dimension will encourage the Soviet Union to obtain a school of failures which trained during one half-century all the world champions. It is also an aspect which is frequently used in the popular Art to appear the opposition (and sometimes the seduction) between two characters.
Tables having for subject the failures
This so subtle strategy game fascine and inspired certain authors:
The set of failures is also mentioned for its evocative capacity in many books:
Several films were also carried out around the set of themes of the set of failures:
One can also note many appearances of the set of failures in films where its presence is not a dramatic spring but rather about the symbol:
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