Deadlands

Deadlands is a Roleplay published by Pinnacle entertainment group (Multisim in French) which proposes a version altered with the sauce spaghetti of the Western and Occultisme (a “western spaghetti with meat” as known as hangs it). He wants to be a cocktail of suspense, adventure and action.

Its framework is the wild west, in 1876: the desert, the wind which pricks the face, the blazing sun, the Cactus, the smoked out living rooms where brawls côtoient parts of endiablées charts, the desperados and hung who dance with the wind a last gigue. The American Civil War enlise, and due: mysterious phenomena occur a little everywhere in the West. In this hostile ground, something occurred, something which will change the face of the world… The Day of the Judgment arrived! An Indian, name of Raven, awoke the malefic powers which it names “Manitobans” and these powers, emerged of the eternal Grounds of Hunting, have now the possibility of influencing the ground of the men: nightmares, monsters emerging of the subsoils of the hells, corruption of the hearts and all these sorts of thing.

And as if all that were not sufficient, the California crumbled on itself, thus creating a whole of canyons which water of the Pacific invaded to form the Large Labyrinth, the Sioux obtained their independence, annexing the Dakota and creating the Nations Sioux, and deaths go in the middle of us. The phantom rock was discovered in the Large Labyrinth and the insane scientists of the whole world are made a war without mercy to acquire pieces of this ore, which would have capacities of combustion quite higher than all that is currently known.

In front of such a situation, it was necessary to make a decision to avoid sinking in the major chaos. The south added an additional task to Texas Rangers, task which north also entrusted to the detectives of the Pinkerton agency, an ungrateful role which is that to track, include/understand and to get rid of the supernatural one. But their fight seems vain, the horrors do not cease being spread on the world and corrupting it… A solution with that? It hardly remains about it… If they are not perhaps small groups of people who understood that the capacity of the Manitobans lay only in the Fear! While fighting against the horrors and by propagating the rumor of the vulnerability of the monsters generated by the Manitobans, their capacity will weaken whereas the hope of people reappears, so that one day - which knows? - reappears peace and the harmony in the West!

What does one play in Deadlands ? A priori, not of classes of characters as in certain plays, the only limit is that of imagination: Indian scout or Shaman of tribe, irascible barman or girl of Saloon revolted, Texas To arrange or federal Marshall… All is possible, including some strange characters, of which the concept even did not exist before the Day of the Judgment: Hucksters (kinds of magicians of the West, which uses charts of Poker to channel energy that they draw from the Manitobans), Scientists Insane or mysterious Déterrés.

The system of play, in the absence of being simpler, wants to be especially original: in addition to traditional the Die S to be played, one uses in Deadlands of the card decks of Poker (54 charts, therefore) as well as tokens of Poker (baptized Pépites, in French). The remainder of the system is more traditional: 10 characteristics, defined by a number of dice and a type of die, competences, and levels of difficulties of reaching.

External bonds

  • Cerbère.org, Site proposing of the resources for Deadlands

  • Goonies, generic Site several roleplays of which the first put on line is Deadlands
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