Dead Rising
Dead Rising is a Survival horror with elements of RPG. Developed and distributed by Capcom, left in 2006 on Xbox 360.
It comprises very many similarities with the film Zombie ( Dawn off the Dead ) of George A. Romero, left in 1978: the main theme, the place of the action (as well as the arrival in Helicopter).
Gameplay
The play takes seat in a gigantic infested shopping mall of zombies in which the main character is locked up 3 days. The player directs a character in sight “to the third nobody”. He can take photographs, jump, collect objects, them use (it is a question generally of making use of the object to strike) or the throw. Very many objects can be collected: bats, knives, guns, iron bars, cases, shears, and of many others for the objects of attack; bottle, various food for the objects of cure; and of the books which when they are kept give precise no-claims bonus (for example a greater resistance for a type of weapon, a greater number of points for each zombie killed etc)Several missions are proposed to him, certain belong to the “principal search” (they unroll the scenario of the play), others are optional: it is generally a question of going to save one or more people and of escorting them up to a sure point but also of beating psychopathes in the beginning owners or employees of a shop…
The hero evolves/moves progressively of his actions, the maximum level is the 50.
Development team
External bond
- Card of the play on Metacritic.com
- the official site
- site EA ranges on dead rising
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