Caylus Magna Carta (play)
Caylus Magna Carta is a Board game created by William Attia in 2007 and published by Ystari Games.
For 2 to 4 players, from 10 to 120 years for approximately 60 minutes.
General principle
Rules of the game
Material
Installation
Goal of the play
The players incarnate project superintendents. While building the castle of the King and by developing the infrastructures of the city which extends to its feet, they gain points of prestige. When the castle is finished, the player having gained the most points of prestige gains the part.
Unfolding
End of part and winner
- the part stops when at the end of a turn there do not remain any more tokens of castle available.
- For each player one calculates then: summon points of prestige (PP) of the charts posed + nap of PP of the elements of castle harvests + 1 PP by gold cube + 1 PP by group of 3 unspecified cubes (except gold) + 1 PP by group of 3 sums of money.
- the winner is that which adds up the great number of points of prestige.
- In the event of equality of points it does not have there decides between.
Specificity and interest
Rewards
External bonds
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Exploit there in line and real-time
- official Règles in French the site of the editor {{pdf}}
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