BOSS

See also: Boss (homonymy)

The term boss (resulting from English boss which means “chief”) usually indicates, in the world of the Video game, an enemy, normally more powerful than the others, to beat at the end of a level of a keep or in another environment. One finds them mainly in the plays of platform, the Beat them all and the roleplays.

One as finds of the under-boss or mini-boss or half-boss, enemy weaker as a normal boss, but more extremely as a normal enemy, who appear during the course of the level. Sometimes they are used to weaken the player before facing the true boss.

The boss term can also designate the large enemy of the play, even if it is not necessarily fought (for example, LeChuck of Monkey Island ).
The last boss of a play, which is normally most powerful of all the enemies, is named final boss.

Most of the time, one recognizes a boss with the fact that it brings an upheaval in the world where the play proceeds. If, in the majority of the kinds of play, it is not obligatory to kill all the enemies to progress, it is often essential to get rid of the boss in order to finish a level or the whole play, although it disappears sometimes at the end from a limit from time (as in Tumiki Fighters ).

Traditional of the Shoot them up is a boss who has only one weak point with difficulty atteignable, like an eye. The weak point of the boss is generally easily locatable: If it has a large eye it will have to be burst, or if it is about a boss made up of ice it will be necessary to use fire for the combattre.
In certain plays, the boss can evolve/move and lose their weak point. It is thus necessary to find new a rapidement.
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Recurring examples of boss

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